Discussing Being “In the Moment” (What Larping Taught Me About Writing Part 3)

A newton's cradle

So far I’ve been discussing the experience of role playing, but for me there’s one distinction between tabletop role playing and larping, the tension. In a traditional “sit down” role playing session, players have time to think and react. The game master tells players what is happening, and one by one players choose an action, roll a die, and find out what happened. The fact that every choice has to be processed and resolved by the game master creates a natural staggering, which does not exist in larping.

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Surprise 104-06

One of the most basic forms of engagement is curiosity, what’s going to happen next? Surprises, judiciously used, can keep a story interesting, and prompt audiences to reconsider what they’ve previously read or thought. A surprise can either be a surprise for both audience & character(s), or a surprise for the audience alone.

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