Choice plays a critical role in any story. Much of the meaning found in stories is exemplified in the choices characters make, as well as the consequences that follow. And yet, I feel that most characters make very few real choices over the course of their story. And I think that’s necessary. Too many choices can overwhelm an audience, just as too few often make for a boring story.
When sword and sorcery fail, only words remain.
Dialogue focused scenes drive stories inward, emphasizing the character’s inner conflict.
Some techniques for controlling pacing are universal to writing: sentence length, content, etc. (See 206 Pacing for more information about pacing in general.) But dialogue also has two unique technique for managing its pacing: manner of speech, and collaborative vs conflicting dialogue.
Character interaction is all about relationships, and dialogue is no exception. Every conversation centers around one or more important topics, and when discussing a topic it’s important to consider the following questions:
Choice plays a critical role in any story. Much of the meaning found in stories is derived from the choices a character makes, and their consequences. And yet, I feel that most characters make very few real choices over the course of their story. And I think that’s a good thing. Too many choices can overwhelm a person, just as too few can make for a boring story.